Thursday, May 21, 2009

Super Smash Bros. Brawl Tier List


Super Smash Bros. Brawl Tier List


Ok so, after playing brawl for probably about 200+ hours with family, friends, etc. I had obtained a sense of every character's abilities. I have comprised my own personal Brawl tier list.


I decided to comprise a tier list of my own for those of you who have a friend who plays a certain character and always wins, and now you can show them that really they are just playing as an OVERPOWERED character and that they are a skilless n00b.


Here's how it works: 6 of each of the Brawl character's attributes have been weighed in, the 6 attributes are Attack Range, Weight, Flight/Jumping (recovery) , Smash Attack, B-special (B button special attack), and Speed. Using these 6 attributes I have rated them from my personal experiences on a scale from 1-5, 3 being average, 1 being terrible, and 5 being excellent (overpowered). I tallied up all of these stats and came up with an average, and using this number I can organize them in numerical order to derive a tier.



I accumulated a "tier score" for each character which are the numbers indicated on the right. The characters are listed from most overpowered to least.


Tier List


Top Tier (3.6~5.0)


Metaknight: 3.83
Wolf: 3.75
King Dedede: 3.75
Toon Link 3.66
Pit: 3.66


High tier (3.3~3.59)


Snake: 3.58

Olimar: 3.58
Pikachu: 3.5
Marth: 3.5
Fox: 3.5
Zelda: 3.41
Lucario: 3.41
Falco: 3.33
Kirby: 3.33
Game&Watch: 3.33


Medium tier (3~3.29)


Bowser: 3.25
Rob: 3.25
Z-Suit Samus: 3.25
Donkey Kong: 3.25
Lucas: 3.25
Charizard: 3.25
Ivysaur: 3.25
Samus: 3.25
Ness: 3.16
Mario: 3.16
Ike: 3.13
Wario: 3.08
Ganondorf: 3.08
Shiek: 3.08
Luigi: 3


Low tier (2.7~2.99)


Peach: 2.91
Yoshi: 2.91
Diddy: 2.91
Ice Climbers: 2.91
Capt. Falcon: 2.75
Squirtle: 2.75


Bottom Tier (0~2.69)


Sonic: 2.58
Jigglypuff: 2.33



The numbers don't vary too much at least, just don't fight Metaknight as Jigglypuff and you'll do fine!


Tuesday, May 19, 2009

Fable 2: Infinite Exp and Gold Trick


Fable 2: Infinite Gold Trick

This process may take some time at first, but once you get the ball rolling, the gold will pile in rapidly.

First, you want to get to Bowerstone Market in the story line. Once you reach Bowerstone Market, take up a job as a local blacksmith. Make enough gold to buy about 5 different pieces of property, and make sure to rent them out.

After you get your property, you want to save. Once you save, exit to the Xbox 360 Dashboard. Unplug your Xbox from the internet so that your Xbox cannot tell what time it is. Once unplugged, simply go to the System Setting and then work your way through to the Clock. Set the clock as far ahead in time as you can (my 360 only goes up to year 2025).

Once the clock is set forward, now log into Fable. Continue your file and you will recieve a decent sum of gold. Upon recieving the gold, put it into more houses/property.

Keep repeating this process and you will keep having more money to buy more property and before you know it you will have an unlimited supply. (it took me about 5 times of changing the clock to get a comfortable amount of gold)

Fable 2: Infinite Exp Trick (coming soon)

DO NOT UPDATE YOUR XBOX FOR FABLE 2, IF YOU DID IT IS ALREADY TOO LATE, SORRY.

Friday, May 15, 2009

Pokemon Platinum/Pearl/Diamond Training Guide

Pokemon Training Guide
(Platinum/Pearl/Diamond)


OK, so with Pokemon Platinum having been out for a while, you probably will want to raise a powerful Pokemon to own your friends in a battle. Training a single powerful Pokemon can be a difficult task, but in the end will be very rewarding.


Effort Values: Your Pokemon accumulates stats from every Pokemon it is able to kill. This is known as an Effort Value. An example of this would be if you were to kill a Geodude, killing a Geodude will award 1 defense point in effort values. Your Pokemon can only absorb about 200 effort values, and about 100 of one type, leaving you two choose two type of stats, so make sure to pick a stat that you want for that Pokemon.


Individual Values: Individual values are the stats a Pokemon is born with (along with their nature).


Nature: When looking under the Pokemon stat tab you will see a nature such as Hasty, Docile, etc. These natures will determine special aspects of your Pokemon, which will aid it in becoming the best.


Using effort values, individual values, and natures to your advantage will make a powerful
Pokemon.


Step 1: First of all, you want to choose which Pokemon you want to train to be powerful (I recommend a Pokemon that can use many different elements like Machamp). Machamp is a suitable Pokemon because he can use multiple elemental punches like Ice Punch, Thunder Punch, and Fire Punch.


Step 2: Breed for individual values and natures. A Pokemon's individual values are random, so you want to breed many Pokemon to determine which one has the highest. I recommend breeding a Pokemon about 10 times at least and choosing the Pokemon with the highest stats and the best nature that you are looking for.


Step 3: Effort value training. At this point you have bred your Pokemon to find the perfect one, the Pokemon with the best stats and nature. Now you want to further his abilities by killing the proper Pokemon to increase the correct stats. Note: Always use Pokemon that have never been leveled up before by any means for effort value training. (you can use Rare Candies just make sure you leave some levels open for effort value training)


Here are some of the Pokemon that raise stats from killing them that you might use:


Wobbufet: HP
Krabby: ATK
Geodude: DEF
Gastly: Sp. ATK
Drowzee: Sp. Def
Ponyta: Speed


Killing many of Pokemon like these and no others will give those kind of stats. For example, killing 50
Gastlys to get from level 49-50 will dramatically increase your Sp. Atk for that one level.


This process can take quite a while, but in the end, you will have a non-legendary Pokemon that will single-
handedly baffle your opponents.

WELCOME TO SUPERTWIG'S BLOG

This is a Video Game blog, revealing generally unknown faqs about games. Guides, Secrets, Glitches, Etc.